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Pointy's Elemental Adventure

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Devlog

  • Dev Log 3 (Level design)
    November 17, 2020 by Game Design Team 10
    Level designing for the RPG genre was an interesting one. While we all enjoy RPGs, the design of levels is interesting because a lot of routes are either based on a large open world, or a streamlined... Continue reading
  • Dev Log 2 (Software Engineering)
    November 14, 2020 by Game Design Team 10
    This log is tailored more towards the software engineering aspect of the project than the literal version of the game creation. Specifically, we would like to focus the module relation diagram. While... Continue reading
  • Dev Log 1
    November 12, 2020 by Game Design Team 10
    Developed by: Philip Neff, Colter Roche, Nikhil Pubbi Where am I? Long ago, the world was at constant war. Monsters and demons flooded the lands, ravaging villages and destroying fortresses. The state... Continue reading
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